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Octane render 4 ash thorp
Octane render 4 ash thorp











  1. #Octane render 4 ash thorp how to#
  2. #Octane render 4 ash thorp full#
  3. #Octane render 4 ash thorp mods#
  4. #Octane render 4 ash thorp software#

#Octane render 4 ash thorp software#

Industrial designers and 3D artists both use 3D modeling tools and rendering software to create imagery of products. ID and the world of 3D art are interesting to compare because they have significant overlap. ID to a 3D generalist? Why is it different? How is it the same?

#Octane render 4 ash thorp how to#

While at MNML I got to teach myself how to use Cinema4D to do animations of products, experiment with using Houdini to do generative design, transition to using GPU renderers like Octane and Redshift, and eventually teach some of these skills to other members of the team.

#Octane render 4 ash thorp full#

Dustin left around the time that I started my full time position, and so I took it upon myself to try to pick up where he left off as a rendering specialist. Dustin was the resident 3D rendering expert at the time, and the workflows he set up put me on the path of learning the VRay rendering engine, which has been a stepping stone towards my obsession with rendering and the tools I use today. When I was an intern there, I got to learn from Dustin Brown, who is a talented designer now working for Microsoft. MNML was incredibly influential to my growth as an artist and designer, and in helping me to figure out where my interests lie. How was your time at MNML and how did it influence your career you have today?

octane render 4 ash thorp octane render 4 ash thorp

I was very fortunate that interning for MNML turned into a full time position in MNML’s former San Francisco satellite office, which is how I ended up in the Bay Area after graduating. I worked for Fisher Price Toys, Insync Design, HUGE Design, and MNML. UC has a very intense internship program, so I did four internships while I was in school. I studied industrial design at the University of Cincinnati’s College of Design, Art, Architecture, and Planning. This eventually led me to start learning Blender, and after giving up twice over the span of a couple years it finally began to stick with me, and is a tool I still use today.

#Octane render 4 ash thorp mods#

At the time people in the community were making mods for this game, and even though I had no skill to speak of, I desperately wanted to help. Back in 2005 I was a member of an online community for an old series of life simulation games called Creatures. My interest in 3D modeling and rendering began when I was really young. How did you discover 3D? When did it all start?

octane render 4 ash thorp

I’m currently a 3D artist, but I’m part of the Oculus industrial design team and primarily focus on product visualization for Oculus hardware. I work for Oculus, which is owned by Facebook I’m currently based in San Francisco, CA, and grew up in Joshua Tree, CA so I’m a true Californian at heart. He devotes much of his time to learning new tools, mastering old ones, and exploring disciplines outside his comfort zone. Tim brings a wide range of skills and passions to his work, with projects ranging from industrial design, concept design, and motion design, to graphic design, UI/UX, generative design and front-end web design. He is currently a 3D Artist at Oculus in Menlo Park, and was formerly the Design and Advanced Visualization Lead for MNML in San Francisco. Tim Zarki is a passionate designer from Southern California, with a BSDES in Industrial Design from the University of Cincinnati's College of Design, Architecture, Art, and Planning. “Regardless of software, the best thing you can do is to question why materials look the way that they do in real life, and also try to think like a photographer when it comes to composing and lighting your images.”













Octane render 4 ash thorp